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The Latest ‘Yakuza: Like A Dragon’ Gameplay Trailer Is Reassuring

A lot of Yakuza: Like A Dragon info is being announced to the public recently. Makes sense at the game’s coming out, in Japan at least, on January 16, 2020, which isn’t that far away. Just yesterday, Famitsu previewed some of the new mini-games and revealed more aspects about the new RPG style gameplay. Now, thanks to Tokyo Game Show, a full-on trailer has come out that shows off a wealth of mini-games and plenty of the series’ innovative new game-play. It sure looks and feels like a Yakuza game that seems active and reactive, despite technically being command based.

I would immediately like to note the in-game cut where somebody gets knocked into a street and then blasted by a truck. Bodies are flying all over the place and, true to previous claims, the whole battlefield is in constant motion. You have a party, and you have job changes, which means we’ll be able to see an even wider variety of battle styles and engaging animations. As much as I love the entire Yakuza series, slamming a bike down onto an already flattened body gets tedious for the 200th time you do it. Yakuza: Like A Dragon is offering something new and exciting.

The Yokohama of Yakuza: Like A Dragon looks more expansive than ever. Developers have stated it was three times the size of Kamurocho, but what I’m seeing in the trailer is more than just being bigger; The Dragon Engine is being utilized 100 percent to create a huge, living city. Plus, look at all the mini-games and side quests in action. We knew about Dragon Kart via Famitsu yesterday, but the rest of these cuts only solidify that indeed despite the gameplay changes this will be an authentic Yakuza experience fans can’t skip.

Yakuza: Like A Dragon comes out January 16, 2020, in Japan, and later in 2020 for the West.

SEGA

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